Hit Select
Restricts auto-clicks and attacks to the most effective moments
Mode
PAUSE keeps only good attacks, ACTIVE cancels weak ones.
Preference
The priority used to decide attack timing.
- CRIT: prefer airborne critical hit windows
- COMBO: prefer moving combo hits after hurtstun
- TIMER: rely on delay timing only
Delay (ms)
Minimum wait after a canceled attack before the next one.
Filter %
Chance to allow an attack even when conditions are not ideal.