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Hit Select

Restricts auto-clicks and attacks to the most effective moments


Mode

PAUSE keeps only good attacks, ACTIVE cancels weak ones.

Preference

The priority used to decide attack timing.

  • CRIT: prefer airborne critical hit windows
  • COMBO: prefer moving combo hits after hurtstun
  • TIMER: rely on delay timing only

Delay (ms)

Minimum wait after a canceled attack before the next one.

Filter %

Chance to allow an attack even when conditions are not ideal.