Hit Select Ghost
Restricts auto-clicks and attacks to the most effective moments
Mode
PAUSE keeps only good attacks by restricting the autoclicker; ACTIVE cancels weak ones.
Preference
The priority used to decide attack timing.
- BURST: only attack when the target is vulnerable
- CRIT: prefer airborne critical hit windows
- COMBO: prefer combo hits after hurtstun while moving
- TIMER: attack based on a delay timer instead of hit timing
Delay (ms)
Minimum wait after a canceled attack before the next one.
Wait for first hit (ms)
If enabled, do not attack until you receive damage first or the timeout elapses.
Hit later in trades (ms)
After you take a hit, hold off for this window before retaliating.
Disable during knockback
When enabled, CRIT mode will not allow attacks while you are still being knocked back.
Only while damaged
In CRIT mode, only allow attacks if you have already been damaged in the fight.
Cancel rate (in combat) %
How often to cancel non-damaging attacks while aiming at a target.
Cancel rate (missed) %
How often to cancel swings that are not aimed at any entity.
Fake swing
When enabled, still play the swing animation even when the attack is suppressed.